In any case, lets get to the root of the problem. You should be careful, hypocrites have no credibility. ” you’re profiling yourself as an expert and are spreading these articles as facts without actual statistics are actual good arguments for that matter” It’s not quite like a hover effect, but it provides the same visual feedback users need when they interact with buttons. Doing so gives users certainty and assurance that they’re hitting their target after a tap attempt. It’s important to convert your desktop hover effects to mobile ripple effects. The property of water provides visual feedback, just like a ripple effect. When you throw a stone into a pond, there’s a ripple on the surface that allows you to see where it landed.
The visual feedback gives them immediate confirmation of an accurate tap so they don’t end up waiting and wondering why there’s no response if they mistap.Ī ripple animation is intuitive because it mimics the touching of water. If they don’t see a ripple effect, they know they mistapped the button. Users see a ripple animation on the button that assures them their finger hit the target accurately. A ripple effect provides the visual feedback users need when they tap a button. The hover effect for mobile buttons is a ripple effect. Not only that but sometimes their finger will hit a target with different surface area pressure that won’t always trigger the action. The target sizes of mobile buttons are smaller than desktop ones and more challenging to hit. Mobile users need visual feedback because mistapping buttons is a common problem. Removing the sticky hover effect isn’t enough. This stickiness not only confuses users, but it frustrates them when they’re forced to double-tap buttons to initiate an action. Using a hover effect on mobile apps causes buttons to stay stuck in the hovered state when tapped. There are no mouse devices on mobile, so users don’t have the luxury of using hover effects. But there’s a problem - hover effects are for desktop apps, not mobile apps. Hover effects inform users what they can interact with by providing visual feedback on buttons. A typical interface screen has many elements on it.